/************************************************************************

								Heroes IV
					  Copyright 2000, The 3DO Company

	------------------------------------------------------------------
  						       scrollbar_cache.h

	$Header: /game/scrollbar_cache.h $

	$NoKeywords: $

 ************************************************************************/

#ifndef SCROLLBAR_CACHE_H_INCLUDED
#define SCROLLBAR_CACHE_H_INCLUDED

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

#include "conversion_cache.h"

class t_scrollbar_bitmaps;
class t_bitmap_group_24;

class t_scrollbar_cache : public t_conversion_cache<t_bitmap_group_24, t_scrollbar_bitmaps>
{
public:
	t_scrollbar_cache( char const* name )
		 : t_conversion_cache<t_bitmap_group_24, t_scrollbar_bitmaps>( name )
	{
	}
};

#endif // SCROLLBAR_CACHE_H_INCLUDED